@SavageMoon Sorry man, I didn't draw those, I just posted them in a thread because I liked them. I believe if you click on the pictures it'll take you to their source pages on DeviantArt, that's how I cited images here.
Ugh, not giving the DS VC games local multiplayer was such a missed opportunity, especially since they were launching with a Mariokart game. I find it hard to believe that they'll put a Mariokart game on VC with absolutely no multiplayer options, yet they won't put any main series Pokemon games on VC. Pokemon might have a huge emphasis on the multiplayer aspects but there's a much stronger single player experience there than in Mariokart.
Anybody else feel like Amiibo are starting to become keys to unlocking on-disc content with this announcement? From what I understand they unlock missions that you can get special gear from. Doesn't sound like these Amiibos do much besides unlock content.
But even though I'm afraid this could turn into a cash-grab, it's really hard to not want these. I might end up picking up the 3-pack, especially to get that Squid Amiibo. Surprised that one isn't getting sold on its own, out of the three I want that one the most.
Wait, Microsoft thought XBox was going to be a casual gamer's machine?! In that case it seems a little odd that the original system's aesthetic design had a dark, "hardcore" vibe to it, from the casing to the system menus. But it's not like Microsoft knows their audience most of the time.
As for XBox potentially having been a free console, that's an interesting one. They would have had to push a lot more effort into software sales to make that profitable, and there's the problem of somebody taking one and not buying any games, or taking multiple XBoxes.
Looks like Mario's about to pull a jerk move in the game they're playing on the pic. He's lookin' all smug while Peach stands there shocked and Luigi practically screams "NO DON'T DO IT!"
I got one from Best Buy a few weeks ago. Apparently they got fresh shipments at the time I got it so they had a few in stock at many stores.
@Sugglebutt: I got mine mostly to help with 8 player games, at the time I was used to using Gamepad/Pro Controller/Classic Controller Pro for Smash and have only ever used a Gamecube controller for Melee. Then I got the adapter, tried playing some matches with a Gamecube controller, and found it was great for muscle memory thanks to having differently sized and shaped buttons. That and the shoulder buttons are very comfy. I think part of the reason people love it so much though is because the Gamecube controller became the de facto way to play Smash during Brawl's area with the Wii. Wiimote and Nunchuck was a weird way to play games that didn't involve motion controls whatsoever, Wiimote alone was uncomfortable and the default setup was lacking a way to grab, and Classic Controllers were just plain uncomfortable before the CCPro was released. Even after the CCPro came out, why spend $20 on another controller when you could use controllers you already had? By the time Smash U was ready for massive publicity, Nintendo was trying its hardest to get the competitive scene to adopt the new game, thus they introduced a way to use the controller most competitive smashers were used to.
I find it odd that Big Red Button is making changes to such little things as aesthetics (lighting, controller diagram coloration, etc.) post-release. It's making me think that Sega rushed this out for the holiday season and Big Red Button really does care about their work, tweaking it even after the game came out. Even if they somehow fix the horrible framerate issues, which has to be the biggest problem with the game, I doubt any sane man will still find it a good game. I haven't played it but I heard it was pretty boring, and watching videos of it I could barely tell what kind of game it wanted to be, none of its gameplay facets seemed to stand out enough to define its genre further than generic action.
@Kirbic: The classic controller can't be used in Super Mario Galaxy 2. They didn't mod the game to work with controllers other than Wiimote and Nunchuck.
I like that it makes the original look closer to TTYD, but I don't like the changes. Why make Twink a Luma? It gives him a lot less visual flare and kinda screws with the story (it's minor but it's annoying). Also, is that a bandage I see on Kooper's face? What's that doing there? Is this guy trying to work Kooper into being Koops's distant cousin or something?
A cool idea. Yeah, there's other ways to play Gameboy games on a TV, but have you ever booted up a GB/C/A emulator and ran it full screen on an HD monitor with no ugly blurring filters? It looks really nice and sharp, much nicer than using a Super Gameboy or Gameboy Player on an HDTV.
That said, I wouldn't be willing to pay that price even if I still had an original Gameboy, and the device itself looks like it fattens up the Gameboy considerably., providing a thick midsection between the Gameboy's two original halves. Is it still easy to play on the device itself?
Man, that glitched copy is weird. Looks like that copy of the game wasn't burned to disc properly. I remember somebody who had a copy of Pokemon X/Y that had weird graphical glitches, wonder if I could find that again.
Oooooh, I'd totally pay for that. As long as the price is comparable or better than going to the store and buying them myself. Or at least ordering on Amazon (considering the price of shipping and handling).
I kinda want to amass a collection. This sounds like a great way to do that.
What does this guy think he's doing, working on three games at the same time as a one man studio? Sounds like a very scatterbrain approach to game development.
@darthllama I give up, I keep trying to convey my thought but you keep insisting that there's absolutely no downside to dropping the price and giving no compelling reason why other than the system will sell more. I can't keep arguing with you. Good night.
@darthllama But there are other less risky ways to hopefully boost sales. Better advertising, for one thing. I think conveying that Wii U is an entirely new console (rather than the confusing "total upgrade" phrase they've been using) and showing off the Wii U's awesome library would do better than a price drop. You have no idea how much of a loss they are taking currently for each Wii U sale, They could be expecting the average owner to buy 4 games within a year and you don't know it. You don't think they'd be a little hesitant to push it to 5 or 6? And do you think they want to risk getting the kind of people that bought a Wii and only ever owned Wii Sports and maybe Wii Fit? Granted, 4 is a made up number, and those kinda people aren't likely to buy a Wii U anyway, but still, you don't think Nintendo wouldn't be risking anything by shaving the price on a console they are ALREADY taking a loss on?
Yeah, most people buy a couple of games with a console, but what if Nintendo has to expect them to buy more games initially for the console than what they're willing to buy? You can't just have faith that the consumers are going to buy exactly as many games as Nintendo needs them to buy to make a profit, eventually there will be a point where there's a gap between how much money needs to cover the cost of the console and how much money the average consumer is willing to spend on games. I think Nintendo is approaching that point.
@darthllama Hardware sales aren't the only thing though, what I'm saying is selling consoles means nothing to their bottom line if they can't make a profit off of software sales. Nintendo was originally selling their consoles at a loss, then when they cut $50 off the price they sold it at even more of a loss. In order to comfortably sell the console at a loss they have to be sure the average consumer buys enough games to cover that loss for a reasonable time. What happens if Nintendo cuts the cost, systems fly off the shelves, but not enough games are bought to cover the cost? I understand how selling at a loss can benefit console sales, I remember how the 3DS sold much better after the price was slashed by $80 and sold at a loss. But selling at a loss can be bad if you overestimate your customers.
A price drop at this point sounds dangerous. They dropped the price last year when they were selling the console at a lost from the beginning. I'm no expert but I feel like lowering the price any more would be risky. How do you know the software sales from new owners will make up for the loss in hardware sales if that loss is too great?
I was hoping it was a new character too, something that would be unlocked on 3DS via connecting it to a Wii U with the character unlocked or something. Oh well, at least now there's a cool little explanation of that attack [that character] does, and we get a neat little trailer for it.
Pretty silly that he's teasing it and soon announcing it like there isn't already a version of the game out with the full roster. I mean, you'll have the people who haven't gotten the 3DS version and have also been living under a rock avoiding all the spoilers, those people will be shocked and amazed. But most people in the loop already know who the character is.
Holy crap, that's pretty much identical to an actual GC controller. Much nicer than the pdp "wired fight pad" for that reason alone.
Even though I've been a CC Pro smasher for a few years, I like the idea of these GC-style Classic Controllers. Essentially wireless in that I don't have to run a cable through the room, while at the same time feels and works like a GC controller. Besides the adapter, a great option for people that love that setup.
As for turbo buttons, eh. I don't use them myself, and if you're going to enter a tournament I'm willing to bet a GC setup with the adapter will be used.
OH MAN, I hope Special Smash is in the Wii U version. Gotta get my reaction training with speedy smash....
8 player smash would be pretty interesting, wouldn't be surprised if it was a planned 3DS mode but was cut due to immense lag. Would be cool if it was a mode in the Wii U version by recognizing both GC and Wiimote/Nunchuck/CCPro/Gamepad/Pro Controllers and/or playing online. Wouldn't get my hopes up though, it's not something I imagine a lot of people have asked for.
Aw, though that makes sense. Hopefully there will be an update that allows GC controllers to work in Wii mode, along with patches for Wii U games that support multiple controllers already.
Yeah, it's pretty obvious Ubi's writing off the Wii U now as a "casual" system without a substantial user base. Never mind how crappy most of the Wii U ports were, never mind the console was simply in the adoption phase at the time, they're not turning a profit because Nintendo didn't sell enough systems! /s
I don't really care that much though, unless another Rayman game comes out perhaps. I can't say I'll never buy a Ubisoft game again, I've actually been thinking about trying Assassin's Creed, but I have a PC I can do that with. I roll with Nintendo for Nintendo games, PC is my everything-else machine.
I might dabble if I ever have pocket change left on my eShop account. Right now I like how the black theme matches my Cosmo Black 3DS. Plus the color of the folders fit in and are appealing than that jarring blue on a white background....
I also like how the top bar has been rearranged, though I wish they would move the "Change Theme" button in the Home Options Menu down a notch or two so that the brightness setting is on the top. I'm always readjusting that to balance visibility and battery life in the current situation.
Every time I see something by this guy (yeah, the developer is one guy), I become more and more convinced that he has no idea how to make appealing asthetics. His trailers and games just feel so generic. Yeah, I understand it's just one guy working on these games, but I feel like it shouldn't be too hard to take his minimal resources and make a more attractive experience. Though he might need some help if he wants to make an actually good game.
Heh, reminds me of Total Miner and the other Minecraft clones that plagued Xbox Live Arcade before an official version for 360 was released.
Can't imagine this being as good as the real deal, though. It's bound to be missing features considering the scope of the game it's based on, imo. Combine that with the developer's track record and in a best case scenario, I can see it being a compromise for those who have no other way of playing Minecraft, nothing more than that.
I like that they're looking back to the old Pikachu design. Love it when older designs are looked back at.
@GumbyX84 My Chespin Pokemon Center plushie is "Trainer Sized," haven't measured his height to check but I can imagine it being close but not quite, given their interesting work usage. I believe the Emolga and Minchino plushies there claimed to be life size.
I haven't seen a large-sized Eevee there on my trip 5 months back, though. Just the 6th gen starters, Emolga and Minchino.
OMG! I was recently moaning the lack of colorful, translucent electronics in recent years. Seeing a translucent N64 controller makes my heart squeal with glee. This almost makes me want to buy a 2DS. Almost.
Now if only Apple would make their stuff look like this again:
Please excuse my reminiscing over the late 90's/early 00's.
EDIT: Just realized the buttons and d-pad seem to have the letters/lines grooved in rather than printed on, as if to mimic the original GBA. If so, that's pretty freaking awesome.
Don't see why people think complaining that your work is being used without permission is wrong, regardless of the work's practicalities. If you drew a picture and I traced it, don't you think I should at least credit you for the original drawing I based mine off of?
The emulators are protected by GPL, Hyperkin should've honored the terms provided by each emulator's license. It's not about whether the emulators are used for illegal activities or not, it's about fair use. If you think the developers have no right to be asked for permission for use their work and credited, then you're just being bloody unreasonable.
I think this can be straightened out. In a firmware update, give credit to and ask permission of the emulator devs, use a different Snes emulator, and make the Retron5 OS open source and modable.
@Usagi-san: Copyright infringement? Yeah, sure. Does anybody care? No. This is as harmless as fan fic. It's not competing with Nintendo's products in any way (be it sales or piracy or what have you), and it's obvious that Nintendo didn't make this. If this Doom mod were to be paraded around as a prototype of a N64 port of DKC or painted DK and Co. in a bad light or something like that, then yeah, Nintendo might want to take it down. I used to be anal about copyright like you. Then I stopped where it didn't make moral sense and found these things more enjoyable.
Oh man, do I want a Wii U version of MH4U to be real. Just got into the series with the Wii U version of MH3U and am planning on getting MH4U on 3DS, but man, I'd rather play on a big screen, with comfortable controls.
Comments 538
Re: EA CFO Explains Why the Company Doesn't Make Wii U Games Anymore
@SavageMoon
Sorry man, I didn't draw those, I just posted them in a thread because I liked them. I believe if you click on the pictures it'll take you to their source pages on DeviantArt, that's how I cited images here.
Re: EA CFO Explains Why the Company Doesn't Make Wii U Games Anymore
....I didn't think that needed to be confirmed. Why else would EA not make any games at all for a specific console?
Re: Video: Mario Kart DS Skids Onto Wii U Virtual Console
@Kevlar44 Ah, that makes sense.
Re: Video: Mario Kart DS Skids Onto Wii U Virtual Console
Ugh, not giving the DS VC games local multiplayer was such a missed opportunity, especially since they were launching with a Mariokart game. I find it hard to believe that they'll put a Mariokart game on VC with absolutely no multiplayer options, yet they won't put any main series Pokemon games on VC. Pokemon might have a huge emphasis on the multiplayer aspects but there's a much stronger single player experience there than in Mariokart.
Re: Splatoon Release Date, Modes and amiibo Information Splat Into View
Anybody else feel like Amiibo are starting to become keys to unlocking on-disc content with this announcement? From what I understand they unlock missions that you can get special gear from. Doesn't sound like these Amiibos do much besides unlock content.
But even though I'm afraid this could turn into a cash-grab, it's really hard to not want these. I might end up picking up the 3-pack, especially to get that Squid Amiibo. Surprised that one isn't getting sold on its own, out of the three I want that one the most.
Re: Microsoft Once Had Some Pretty Wild Ideas, Including Making Xbox Free And Buying Nintendo
@Interneto Doesn't sound like that. It sounds like they didn't realize who their biggest audience would be until after the console shipped.
Re: Microsoft Once Had Some Pretty Wild Ideas, Including Making Xbox Free And Buying Nintendo
Wait, Microsoft thought XBox was going to be a casual gamer's machine?! In that case it seems a little odd that the original system's aesthetic design had a dark, "hardcore" vibe to it, from the casing to the system menus. But it's not like Microsoft knows their audience most of the time.
As for XBox potentially having been a free console, that's an interesting one. They would have had to push a lot more effort into software sales to make that profitable, and there's the problem of somebody taking one and not buying any games, or taking multiple XBoxes.
Re: Talking Point: That Paper Mario: The Thousand-Year Door 3DS Rumour Looks Fake, But Do You Want it to be True?
As much as I don't want to get my hopes up.... I really want this remake. TTYD is one of my favorite games ever and I'd love to revisit it in 3D.
Re: Nintendo of America to Run a 'Virtual Launch Party' for Mario Party 10 This Week
Looks like Mario's about to pull a jerk move in the game they're playing on the pic. He's lookin' all smug while Peach stands there shocked and Luigi practically screams "NO DON'T DO IT!"
And Bowser..... he's just there.
Re: Another Wii U GameCube Controller Adapter Battles For Your Smash Bros. Loyalty
I got one from Best Buy a few weeks ago. Apparently they got fresh shipments at the time I got it so they had a few in stock at many stores.
@Sugglebutt: I got mine mostly to help with 8 player games, at the time I was used to using Gamepad/Pro Controller/Classic Controller Pro for Smash and have only ever used a Gamecube controller for Melee. Then I got the adapter, tried playing some matches with a Gamecube controller, and found it was great for muscle memory thanks to having differently sized and shaped buttons. That and the shoulder buttons are very comfy. I think part of the reason people love it so much though is because the Gamecube controller became the de facto way to play Smash during Brawl's area with the Wii. Wiimote and Nunchuck was a weird way to play games that didn't involve motion controls whatsoever, Wiimote alone was uncomfortable and the default setup was lacking a way to grab, and Classic Controllers were just plain uncomfortable before the CCPro was released. Even after the CCPro came out, why spend $20 on another controller when you could use controllers you already had? By the time Smash U was ready for massive publicity, Nintendo was trying its hardest to get the competitive scene to adopt the new game, thus they introduced a way to use the controller most competitive smashers were used to.
Re: Fans Demonstrate Changes From Sonic Boom: Rise of Lyric's Patch, and Explain Why It's So Darn Big
I find it odd that Big Red Button is making changes to such little things as aesthetics (lighting, controller diagram coloration, etc.) post-release. It's making me think that Sega rushed this out for the holiday season and Big Red Button really does care about their work, tweaking it even after the game came out. Even if they somehow fix the horrible framerate issues, which has to be the biggest problem with the game, I doubt any sane man will still find it a good game. I haven't played it but I heard it was pretty boring, and watching videos of it I could barely tell what kind of game it wanted to be, none of its gameplay facets seemed to stand out enough to define its genre further than generic action.
Re: A Keen Retro Gamer Has Produced a Handy Virtual Console Controller Compatibility Infographic
@Kirbic: The classic controller can't be used in Super Mario Galaxy 2. They didn't mod the game to work with controllers other than Wiimote and Nunchuck.
Re: This Fan-Made Facelift Of The Original Paper Mario On The Nintendo 64 Looks Stunning
I like that it makes the original look closer to TTYD, but I don't like the changes. Why make Twink a Luma? It gives him a lot less visual flare and kinda screws with the story (it's minor but it's annoying). Also, is that a bandage I see on Kooper's face? What's that doing there? Is this guy trying to work Kooper into being Koops's distant cousin or something?
Re: Kickstarter Project Wants to Turn Your Game Boy into a Full HD Beast
A cool idea. Yeah, there's other ways to play Gameboy games on a TV, but have you ever booted up a GB/C/A emulator and ran it full screen on an HD monitor with no ugly blurring filters? It looks really nice and sharp, much nicer than using a Super Gameboy or Gameboy Player on an HDTV.
That said, I wouldn't be willing to pay that price even if I still had an original Gameboy, and the device itself looks like it fattens up the Gameboy considerably., providing a thick midsection between the Gameboy's two original halves. Is it still easy to play on the device itself?
Re: Weirdness: Super Smash Bros. amiibo Modifications and Game Glitches Emerge
Man, that glitched copy is weird. Looks like that copy of the game wasn't burned to disc properly. I remember somebody who had a copy of Pokemon X/Y that had weird graphical glitches, wonder if I could find that again.
Re: Bill Trinen Confirms There'll Be More Series-Specific amiibo Sets in Future
@Capt_N Based on the context I believe he means Toon Link.
Re: Nintendo Teams Up With Loot Crate To Deliver amiibo Subscription Service
Oooooh, I'd totally pay for that. As long as the price is comparable or better than going to the store and buying them myself. Or at least ordering on Amazon (considering the price of shipping and handling).
I kinda want to amass a collection. This sounds like a great way to do that.
Re: Nexis Games Launches Kickstarter For Minecraft Clone, UCraft Today
What does this guy think he's doing, working on three games at the same time as a one man studio? Sounds like a very scatterbrain approach to game development.
Re: Poll: Should Nintendo Follow Microsoft's Lead With A Wii U Price Cut?
@darthllama I give up, I keep trying to convey my thought but you keep insisting that there's absolutely no downside to dropping the price and giving no compelling reason why other than the system will sell more. I can't keep arguing with you. Good night.
Re: Poll: Should Nintendo Follow Microsoft's Lead With A Wii U Price Cut?
@darthllama But there are other less risky ways to hopefully boost sales. Better advertising, for one thing. I think conveying that Wii U is an entirely new console (rather than the confusing "total upgrade" phrase they've been using) and showing off the Wii U's awesome library would do better than a price drop. You have no idea how much of a loss they are taking currently for each Wii U sale, They could be expecting the average owner to buy 4 games within a year and you don't know it. You don't think they'd be a little hesitant to push it to 5 or 6? And do you think they want to risk getting the kind of people that bought a Wii and only ever owned Wii Sports and maybe Wii Fit? Granted, 4 is a made up number, and those kinda people aren't likely to buy a Wii U anyway, but still, you don't think Nintendo wouldn't be risking anything by shaving the price on a console they are ALREADY taking a loss on?
Yeah, most people buy a couple of games with a console, but what if Nintendo has to expect them to buy more games initially for the console than what they're willing to buy? You can't just have faith that the consumers are going to buy exactly as many games as Nintendo needs them to buy to make a profit, eventually there will be a point where there's a gap between how much money needs to cover the cost of the console and how much money the average consumer is willing to spend on games. I think Nintendo is approaching that point.
Re: Poll: Should Nintendo Follow Microsoft's Lead With A Wii U Price Cut?
@darthllama Hardware sales aren't the only thing though, what I'm saying is selling consoles means nothing to their bottom line if they can't make a profit off of software sales. Nintendo was originally selling their consoles at a loss, then when they cut $50 off the price they sold it at even more of a loss. In order to comfortably sell the console at a loss they have to be sure the average consumer buys enough games to cover that loss for a reasonable time. What happens if Nintendo cuts the cost, systems fly off the shelves, but not enough games are bought to cover the cost? I understand how selling at a loss can benefit console sales, I remember how the 3DS sold much better after the price was slashed by $80 and sold at a loss. But selling at a loss can be bad if you overestimate your customers.
Re: Poll: Should Nintendo Follow Microsoft's Lead With A Wii U Price Cut?
A price drop at this point sounds dangerous. They dropped the price last year when they were selling the console at a lost from the beginning. I'm no expert but I feel like lowering the price any more would be risky. How do you know the software sales from new owners will make up for the loss in hardware sales if that loss is too great?
Re: 8 Player Smash Mode Confirmed For Wii U Super Smash Bros.
Man, this looks awesome coupled with the huge stages. Gonna get hella hectic. Hope I can round up enough people for an 8 player game sometime.
Re: The Writer Who Penned Chronicle Also Wrote A Super Mario World Screenplay, And It Sucks
@Sherman Oh god, nevermind the others, that version of Mallow scares the hell outta me.
Re: Minor Miiverse Update Allows You to Focus on Friends
"Friends Only". --> "Friends Only*."*
Did I get it right? What prize do I win?
EDIT: Did I miss the memo that formatting doesn't work in comments anymore? By how many years?
Re: Masahiro Sakurai Gives a Glimpse of Super Smash Bros. for Wii U Fighter Reveal
I was hoping it was a new character too, something that would be unlocked on 3DS via connecting it to a Wii U with the character unlocked or something. Oh well, at least now there's a cool little explanation of that attack [that character] does, and we get a neat little trailer for it.
Pretty silly that he's teasing it and soon announcing it like there isn't already a version of the game out with the full roster. I mean, you'll have the people who haven't gotten the 3DS version and have also been living under a rock avoiding all the spoilers, those people will be shocked and amazed. But most people in the loop already know who the character is.
Re: These GameCube-style Mario Bros. Controllers Offer an Edge in Super Smash Bros.
Holy crap, that's pretty much identical to an actual GC controller. Much nicer than the pdp "wired fight pad" for that reason alone.
Even though I've been a CC Pro smasher for a few years, I like the idea of these GC-style Classic Controllers. Essentially wireless in that I don't have to run a cable through the room, while at the same time feels and works like a GC controller. Besides the adapter, a great option for people that love that setup.
As for turbo buttons, eh. I don't use them myself, and if you're going to enter a tournament I'm willing to bet a GC setup with the adapter will be used.
Re: Weirdness: Sony Fan Creates Petition In Hope Of Bringing Super Smash Bros. To The PS Vita
Yeah, this better be a troll. Or a 12 year old. Or SOMETHING.
Otherwise I'm continually losing hope in humanity.
Re: Super Smash Bros. Fans Teased Further by New Mode Screenshot
Oh! This must be what the "Master Order" and "Crazy Order" voice clips hidden inside the 3DS version where for! I wonder what the mode actually is?
Re: Nintendo 64x64: Paper Mario
Love this game. Thousand Year Door has got to be one of my favorite games ever, but this game is amazing too.
Re: Unused Announcer Audio in Super Smash Bros. References Tournament Mode, 8 Player Smash, and More
OH MAN, I hope Special Smash is in the Wii U version. Gotta get my reaction training with speedy smash....
8 player smash would be pretty interesting, wouldn't be surprised if it was a planned 3DS mode but was cut due to immense lag. Would be cool if it was a mode in the Wii U version by recognizing both GC and Wiimote/Nunchuck/CCPro/Gamepad/Pro Controllers and/or playing online. Wouldn't get my hopes up though, it's not something I imagine a lot of people have asked for.
Re: FAQ: Super Smash Bros. For Nintendo 3DS
I got a question....
ahem
WHERE THE HELL IS SPECIAL SMASH?
That is all.
Thank you.
Goodnight.
Re: Nintendo Download: 9th October (North America)
Bayonetta 2 Demo? Sweet! Can't wait to give it a shot.
As for all the Petz games.... do those really still sell, Ubisoft?
Re: Turns Out The GameCube Controller Adapter Won't Be Compatible With Other Wii U Software
Aw, though that makes sense. Hopefully there will be an update that allows GC controllers to work in Wii mode, along with patches for Wii U games that support multiple controllers already.
Re: We'd Be Cheating Fans By Bringing Assassin's Creed Unity To Wii U, Says Ubisoft
Yeah, it's pretty obvious Ubi's writing off the Wii U now as a "casual" system without a substantial user base. Never mind how crappy most of the Wii U ports were, never mind the console was simply in the adoption phase at the time, they're not turning a profit because Nintendo didn't sell enough systems! /s
I don't really care that much though, unless another Rayman game comes out perhaps. I can't say I'll never buy a Ubisoft game again, I've actually been thinking about trying Assassin's Creed, but I have a PC I can do that with. I roll with Nintendo for Nintendo games, PC is my everything-else machine.
Re: Video: Take a Look at All of the 3DS HOME Menu Themes
I might dabble if I ever have pocket change left on my eShop account. Right now I like how the black theme matches my Cosmo Black 3DS. Plus the color of the folders fit in and are appealing than that jarring blue on a white background....
I also like how the top bar has been rearranged, though I wish they would move the "Change Theme" button in the Home Options Menu down a notch or two so that the brightness setting is on the top. I'm always readjusting that to balance visibility and battery life in the current situation.
Re: Video: Début Footage of UCraft Aims to Show Minecraft Credentials
Every time I see something by this guy (yeah, the developer is one guy), I become more and more convinced that he has no idea how to make appealing asthetics. His trailers and games just feel so generic. Yeah, I understand it's just one guy working on these games, but I feel like it shouldn't be too hard to take his minimal resources and make a more attractive experience. Though he might need some help if he wants to make an actually good game.
Re: Nexis Games is Developing U Craft, a Minecraft Clone, for the eShop
Heh, reminds me of Total Miner and the other Minecraft clones that plagued Xbox Live Arcade before an official version for 360 was released.
Can't imagine this being as good as the real deal, though. It's bound to be missing features considering the scope of the game it's based on, imo. Combine that with the developer's track record and in a best case scenario, I can see it being a compromise for those who have no other way of playing Minecraft, nothing more than that.
Re: Wii U System Update 5.2.0 Brings Folders, New UI Design and More
@unrandomsam More like taking everything from the cupboard and organizing them into multiple, separate cupboards so it's easier to find something.
Re: Wii U System Update 5.2.0 Brings Folders, New UI Design and More
Man, these folders are so much nicer than the ones on 3DS. Proper labels on the icons instead of one letter, and color coding? Very nice.
Re: Almost 50 Different System Themes Revealed Prior To New 3DS Launch
Sweet! A little annoyed that they aren't all free though. I'm hoping to see some games come with themes.
Re: Weirdness: This Original Life-Sized Pikachu Needs A Home
I like that they're looking back to the old Pikachu design. Love it when older designs are looked back at.
@GumbyX84 My Chespin Pokemon Center plushie is "Trainer Sized," haven't measured his height to check but I can imagine it being close but not quite, given their interesting work usage. I believe the Emolga and Minchino plushies there claimed to be life size.
I haven't seen a large-sized Eevee there on my trip 5 months back, though. Just the 6th gen starters, Emolga and Minchino.
Re: Nintendo Unveils Transparent 2DS Models and Pokémon Bundles
OMG! I was recently moaning the lack of colorful, translucent electronics in recent years. Seeing a translucent N64 controller makes my heart squeal with glee. This almost makes me want to buy a 2DS. Almost.
Now if only Apple would make their stuff look like this again:

Please excuse my reminiscing over the late 90's/early 00's.
EDIT: Just realized the buttons and d-pad seem to have the letters/lines grooved in rather than printed on, as if to mimic the original GBA. If so, that's pretty freaking awesome.
Re: Animal Crossing Content Is Coming To Monster Hunter 4 Ultimate
So are Isabelle and Resetti Felyne skins?
I know I've said MH4U was getting too crossover-y, but dangit.... I can't wait to have Isabelle as my personal hunting slave.
Re: Work On Your Taiko Drumming Skills While Beating Creatures In Monster Hunter 4 Ultimate
@Ryu_Niiyama Really? That's pretty neat.
Re: Hyperkin's RetroN 5 Console Allegedly Infringes On The Rights Of Multiple Emulator Authors
Don't see why people think complaining that your work is being used without permission is wrong, regardless of the work's practicalities. If you drew a picture and I traced it, don't you think I should at least credit you for the original drawing I based mine off of?
The emulators are protected by GPL, Hyperkin should've honored the terms provided by each emulator's license. It's not about whether the emulators are used for illegal activities or not, it's about fair use. If you think the developers have no right to be asked for permission for use their work and credited, then you're just being bloody unreasonable.
I think this can be straightened out. In a firmware update, give credit to and ask permission of the emulator devs, use a different Snes emulator, and make the Retron5 OS open source and modable.
Re: Work On Your Taiko Drumming Skills While Beating Creatures In Monster Hunter 4 Ultimate
Okay, now the crossover-ing is getting out of control.
Seriously though, this is much better than the Sonic Felyne skin....
And usually I'm all over that weird crap.
Re: Sonic-Themed Felyne Drag Races into Monster Hunter 4 Ultimate
Re: Weirdness: Modder Recreates Donkey Kong Country In Doom Engine
Woah. That is super pro.
@Usagi-san: Copyright infringement? Yeah, sure. Does anybody care? No. This is as harmless as fan fic. It's not competing with Nintendo's products in any way (be it sales or piracy or what have you), and it's obvious that Nintendo didn't make this. If this Doom mod were to be paraded around as a prototype of a N64 port of DKC or painted DK and Co. in a bad light or something like that, then yeah, Nintendo might want to take it down.
I used to be anal about copyright like you. Then I stopped where it didn't make moral sense and found these things more enjoyable.
Re: Monster Hunter 4 Ultimate Expo Banner Raises Questions With Wii U Logo
Oh man, do I want a Wii U version of MH4U to be real. Just got into the series with the Wii U version of MH3U and am planning on getting MH4U on 3DS, but man, I'd rather play on a big screen, with comfortable controls.