Comments 1,684

Re: Microsoft Blocks NESBox Emulator On Xbox One

Shinobi1Kenoby

@impurekind this conversation started about 2-3 years ago and it’s no further forward. I fact this being discussed less now than it was then.

Or do you mean wait yet another 2-3 years so you can hang onto your failing dream a little while longer.

Only ignorance here, is sitting right in your corner dude.

Re: Microsoft Blocks NESBox Emulator On Xbox One

Shinobi1Kenoby

@impurekind what an insightful third person quote that was from you there. To refer to all your own ramblings as gibberish and clueless. I commend you.

It’s almost painful listening to you talk about VR, if it wasn’t so sad. You have my sympathy and pity.

I hope one day you get an education and develop half an idea about what you are talking about. Or, let your VE infatuation run wild and literally disappear into a (poor quality version of a) machine, where I think you’d be happier and more than likely safer.

God bless and god speed little man.

Re: Microsoft Blocks NESBox Emulator On Xbox One

Shinobi1Kenoby

@impurekind wow you’re ignorant. And also have no concept of what the word means.

It is dead. The % of games that’s successful implement Move is a vast minority of games released, and for good reason. It’s crap and a gimmick.

The best VR experiences don’t require and handheld control and produce and experience.

The next iteration on from WiiMove with VR in mind should have been gloves, not a WiiMove+ that they are proposing in releasing.

You clearly blindly love VR and would back it even it your eyes bled.

Speaking as a professional electronics and software engineer I can look at it technical and objective viewpoint. Looking at is as a gamer I can look at it objectively and for the interaction and experience it offers.

As a VR fanboy, you can look at it with your beer goggles and bang your drum as much as you want, your only convincing yourself. On the whole, as a gaming interface, in its current form; it’s crap.

In 10 years time, maybe graphic engines will improve to prevent the extensive motion blur that occurs.

In 10 years time, maybe the gaming controller will offer an actual level of immersive interaction.

Today and for the next 5 years? It’s bit worth the money, or the level and volume of software being developed or sirrebtky being developed.

It is also bad for your eyes. Fact.

It is severely in its infancy, should be handled sparingly and carefully and still need a LOT of heavy investment and development. Using it for 10 minutes bursts of immersive experiences is well worth the gimmick and new form of interaction it brings. Playing 2-3 hours of Doom or Skyrim? Absolute 100% waste time and utter fail.

Re: Microsoft Blocks NESBox Emulator On Xbox One

Shinobi1Kenoby

@impurekind tron and lawnmower man are awesome???? ...... oh dear hahahahahaha

That is rather tiny headed nail I just absolutely smashed with a correct hammer. Unfortunately 25-50 year olds that love lawnmower man and long to live in a virtual world probably constitute for less than 0.5% of the gaming community and that’s being generous.

By all means, love it, invest it and fill your boots with it. But it will die and wane just as PlayStation Move did and all other video gimmick interfaces.

I own PSVR and warrant it’s “experience” delivery. But for video games? It’s a dead end platform for a multitude of reasons. Fact. Sorry to stand on your dreams. But you are just flat out wrong and ignorant of your own ignorance.

Re: Microsoft Blocks NESBox Emulator On Xbox One

Shinobi1Kenoby

@impurekind you’re argument is that you have blind faith and trust in a product that is totally wrong just because you want it so bad but cannot accept the mass market has figured out its crap already? Haha

Did you grow up in love with Tron and the Lawnmower Man, praying one day that your dreams would all come true? Haha

Re: Microsoft Blocks NESBox Emulator On Xbox One

Shinobi1Kenoby

@impurekind I’m totally and utterly wrong? Hahahahaha sorry, I didn’t realise you were the infalible, world renowned authority on virtual reality hahahaha

Virtual Reality is, was and always will be a gimmick and fad interface for video games. It has far better and more far reaching applications in medical and therapeutic scenrios. Offering experiences to people that would otherwise not be able to experience those things has immeasurable benefits and pretty much what virtual reality was invented for.

Applying it to video games has never taken off and repeatedly failed and for a good reason; it’s the wrong mesh of technologies.

Point in case: Resident Evil 7

Great game, awful in VR. Visuals become heavily pixelated, blurred and the overall experience is worsened. Same for Doom; another great game experience, lessened by the application of VR.

Playstation worlds however is a great piece of software that shows what VR is for, in particular the Descent section. This however is not a video game.

Video games will never be applied to VR as VR is intended for very short bursts as it is damaging to the eyes and senses overall, such as commonly cause nausea.

As an experience (gimmick) it is awesome and recommended as something everyone should try. As a £260 peripheral intended for playing video games; it is awful and will continuously fail as it just isn’t the right tech for the job. Augmented Reality however has far more future potential in video games and 3D graphic design, in my opinion.

Re: Yu Suzuki Says There Are No Plans For Shenmue III On Switch, Unsurprisingly

Shinobi1Kenoby

@Gamer83 they were executed beyond perfectly. That was the point.

Shenmue brought real 3D worlds to gaming well before anything else.

What came out on other formats the same year as Shenmue????

Clue, PS2 and XBox weren’t even out yet and the competing formats were N64 and PsOne. Now how far ahead was Shenmue compared to GTA3 that failed to execute anything even remotely perfectly

Re: Soapbox: Call Of Duty Can Work On Switch, Activision Just Needs To Pull The Trigger

Shinobi1Kenoby

Yes. Is pretty much the only answer.

It worked on Wii U as a cheap port and it played very well. You build it on a switch? You have a great online FPS that you can dip into literally wherever you are, rather than wait till all your clan are ready in front of their TVs.

If anything, the Switch is the optimal hardware for this type of game where the PS4 would have to lose some features, but get the bonus of increased graphical effects.

The industry seems to be slowly realising this, but slower than hoped. The Switch brings way more to the table than it loses.

It is THE biggest evolution in gaming for 22 years. It is that major that I hope PS5 is of the dame ethos, doesn’t push for slightly better graphics and brings PS4 power to a Switch style format.

Re: Soapbox: Monster Hunter World Has Claimed Its Prize, But Capcom Shouldn't Forget Nintendo

Shinobi1Kenoby

I picked this up on PS4 on Friday, I’ve got to say..... massively unimpressed. I’m only at the beginning of the game but it is no more visually impressive than Xenoblade Chronicles on Wii U and is not an amazing game to play either. Nothing beyond precious monster hunter iterations.

There is also no excuse that this couldn’t be made for the switch except for cart size limitations. May find this one traded in by next week

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