ranking by popularity is always a crap shoot, because the first WarioWare is a snoozefest, & the third is sort of like a bland ugly 2d version of Super Mario 64; but Wario Land Shake it is clearly better than the original 3.
@Excalibur_120 separate locations in pteradactyl land often felt the same to me. I had the same problem with glittery gulch (or whatever the mine level is called.
This game adds a metroid-esque lock & key component to a collectathon & it does not work at all. It is so common to make so much ground, & then be forced to leave because of an item you don't have, thats in the world after the next world. Alot of the one-off gimmick mechanics suck, such as the stone guy soccer game. Additionally, these worlds feel less iconic in set up, & two separate locations in the same world will feel the exact same. & all the separating & transforming makes this game feel like it has more busy work than DK64. This is a 5.5/10 game.
The controls are as good as they get for an N64 shooter but thats not saying much; auto aim is heavily relied upon. The levels are directionless with no real level design, instead relying on 4 pages of briefing to provide that lacking direction, which is a clumsy substitute. The single player is also filled with lots of dumb ways to fail or get stuck, my favourite being running out of grenade launcher ammo in the final level; also the part where you have to install software on one computer console, but then need to launch it on a different computer which is just a baffling lack of streamlining. There is more besides, & though some of these issues are unlikely to occur in a second playthrough, its still bad design. Multiplayer is better, but is ultimately inferior to any other notable multiplayer that came after.
played this a few months back; found it simplistic in its design & ugly. I also found the controls to be bad, but that may have been because of the conversion to Xbox analogue sticks
Seeing as WW was intended to look like a cartoon, the superior art style is the one that facilitates that. Anybody with recent experience with the GCN version knows it is a more consistent art style.
@mlt those are fine points, but aside from hero modes which is often just a bandaid, all those other examples given are multiplayer games, so not really what I'm referring to.
@mlt One of those came out 9 years ago, on the Wii U, another two are platinum developed, & another still I beat with 8 hearts & no champions(not too difficult to picture doing it with three), even so its irrelevant that you can make a go for the end from the go. That leaves Metroid Dread; not seeing a need to make any revisions to my previous statement.
"Then 2013’s Pikmin 3, as fine as it was, added a few too many moving parts to the mix, removed the dungeons and, overall, ended up feeling like the best-looking but least focused experience of the bunch." These preambles to the review are always so ludicrous; but what better way to tell me that this reviewer has wrong opinions? Also once again, according to NL, the newest game is the best one, imagine that!
It is laughable to call this game a masterpiece, masterpieces are good yesterday, today, & tmr. The fact is that n64 FPS' were always a bad idea, you can tell by the amount of auto-aim they slapped on to them demonstrates that that controller interface couldn't cut it. Also the level design of both Goldeneye & Perfect dark is mediocrity, punctuated by both occasional quality & total trash. People's favorite levels in goldeneye are train & Silo which are just murder tubes, hardly brilliant level design. Meanwhile, Doom64 despite its wandery nature was coherent throughout. GoldenEye is not terrible, the weapon feedback is still a highpoint in this game, but its 6.5/10 for sure.
@Oscarzxn both the first-party support & 3rd party support of the switch is bad, especially considering its the only product that Nintendo is selling (as opposed to the old days of handheld & console.) So I'll the Wii U anyday
@andyg1412 the fact that people don't consider the switch a successor to both handheld & console, (& therefore should have a proportionate output to both) is mindblowing to me. The last gen (2011-2017) they had 2 MarioKarts, 6 Mario platformers or related products, (including captain toad), 4 Mario RPGs, 4 Zelda remakes/remasters, 3 original Zelda games, 3 kirby games, 4 pokemon games (pokken), two metroid games (including Botw, on account of the time period, 2 smash games, 1 Pikmin game (& a spinoff), 1 DKC game, 2 yoshi games, 1 mario maker, 1 splatoon 1 Wario ware game, one pilot wings game, 1 xenoblade game, 1 Star Fox game, (take it or leave it), 4 Mario Parties or so, 3 fire emblems (but really 4), 3 or 4 casual/mii games like Tomodachi life & Nintendo land, & a bunch of smaller puzzle games or double aa budget games from their smaller studios; not to mention 6 or so exclusives from capcom, 3 from platinum games, a handful from square enix, & from factor 5 & from sega as well, & whoever else. How can the switch's output even compare, I guess it has more pokemon games, hooray?
If popularity & quality were truly best buds, then systems like the Gamecube, the 3ds, & Snes (which lost NA market share to the genesis),& dare I say the Wii U, would be king. Instead, Nintendo's more middling systems like the Gameboy, the Wii, & the switch take center stage (I've yet to delve into the ds library, but at a glance it might have the weakest 1st party offerings, after the gameboy).
@LinktotheFuture just poking fun, no offense intended, tho for myself I actually liked cycling, the action made sense in my brain, but more importantly it was a vehicle for exploring wuhu on the ground level, which any chance to explore wuhu is a win.
@SNESDisney dude (dudette?), go make war with someone else, I acknowledge your frustration with people who are greedy with overrepresentation, but in terms of content creators, & yes, forum contributors, the CORE enthusiasts highlight Majora's Mask. & judging by sales as well.....well let's not do that because of all the remasters, it seems SS HD the "worst" remake of the worst 3d Zelda (perhaps worst mainline Zelda), is on track to resell the most.
Comments 228
Re: Best Super Mario Games Of All Time
@batmanbud2 a world where the proliferation of a game is more important than its quality.
Re: Best Super Mario Games Of All Time
this list is a collective failure, assuming it's done by vote.
Re: Best Wario Games Of All Time
ranking by popularity is always a crap shoot, because the first WarioWare is a snoozefest, & the third is sort of like a bland ugly 2d version of Super Mario 64; but Wario Land Shake it is clearly better than the original 3.
Re: Best Mario Sports Games Of All Time
Removed
Re: Nintendo Is Developing New Mobile Game Apps, Unsurprisingly
wish they wouldn't.
Re: 2024 Has Been The Busiest Year Yet For Nintendo Switch Online In North America
give me back my virtual console!
Re: Review: Banjo-Tooie (Nintendo 64) - An Enormous Adventure With Charm Up The Kazoo
@Excalibur_120 separate locations in pteradactyl land often felt the same to me. I had the same problem with glittery gulch (or whatever the mine level is called.
Re: Review: Banjo-Tooie (Nintendo 64) - An Enormous Adventure With Charm Up The Kazoo
This game adds a metroid-esque lock & key component to a collectathon & it does not work at all. It is so common to make so much ground, & then be forced to leave because of an item you don't have, thats in the world after the next world. Alot of the one-off gimmick mechanics suck, such as the stone guy soccer game. Additionally, these worlds feel less iconic in set up, & two separate locations in the same world will feel the exact same. & all the separating & transforming makes this game feel like it has more busy work than DK64. This is a 5.5/10 game.
Re: 'The Knightling' Takes Inspiration From 3D Zelda In A Promising Debut Trailer
not to be a negative nelly, but Smaller Devs really need to hire better character artists.
Re: Feature: Where Does 'Echoes Of Wisdom' Fit In The Zelda Timeline? Here Are 3 Theories
I care as much as the developers do, not at all
Re: Review: Perfect Dark (Nintendo 64) - Perhaps Not Perfect, But Still A Remarkable Achievement
9 out 10; please!
The controls are as good as they get for an N64 shooter but thats not saying much; auto aim is heavily relied upon. The levels are directionless with no real level design, instead relying on 4 pages of briefing to provide that lacking direction, which is a clumsy substitute. The single player is also filled with lots of dumb ways to fail or get stuck, my favourite being running out of grenade launcher ammo in the final level; also the part where you have to install software on one computer console, but then need to launch it on a different computer which is just a baffling lack of streamlining. There is more besides, & though some of these issues are unlikely to occur in a second playthrough, its still bad design. Multiplayer is better, but is ultimately inferior to any other notable multiplayer that came after.
Re: Review: Blast Corps - An Absurd, Exhilarating, Explosive Gem From Rare's N64 Days
played this a few months back; found it simplistic in its design & ugly. I also found the controls to be bad, but that may have been because of the conversion to Xbox analogue sticks
Re: Nintendo Direct: Partner Showcase February 2024 - Time, Where To Watch, What To Expect
Removed
Re: Best-Selling Nintendo Switch Games
look at all that mediocrity near the top
Re: Poll: Do You Prefer Zelda: Wind Waker HD's Bloom Lighting Or The "Flat" OG?
Seeing as WW was intended to look like a cartoon, the superior art style is the one that facilitates that. Anybody with recent experience with the GCN version knows it is a more consistent art style.
Re: Best Pikmin Games
@EaglyPurahfan Apparently I misunderstood which Pikmin games you were referring to, my bad
Re: Best Pikmin Games
@EaglyPurahfan what you described is in fact the opposite Metroid Zelda Design
Re: Best Pikmin Games
Boy! Do I love when minority camps of a fan base show up for polls.
Re: Review: Pikmin 4 - Relaxed, Refined Real-Time Strategy, Ready To Crack The Mainstream
@mlt those are fine points, but aside from hero modes which is often just a bandaid, all those other examples given are multiplayer games, so not really what I'm referring to.
Re: Review: Pikmin 4 - Relaxed, Refined Real-Time Strategy, Ready To Crack The Mainstream
@YoshiF2 those dungeons did feel like a huge distraction from the Pikmin game loop.
Re: Review: Pikmin 4 - Relaxed, Refined Real-Time Strategy, Ready To Crack The Mainstream
@PJOReilly can't they?
Re: Review: Pikmin 4 - Relaxed, Refined Real-Time Strategy, Ready To Crack The Mainstream
@mlt One of those came out 9 years ago, on the Wii U, another two are platinum developed, & another still I beat with 8 hearts & no champions(not too difficult to picture doing it with three), even so its irrelevant that you can make a go for the end from the go. That leaves Metroid Dread; not seeing a need to make any revisions to my previous statement.
Re: Review: Pikmin 4 - Relaxed, Refined Real-Time Strategy, Ready To Crack The Mainstream
@BLD Amen, by a long shot
Re: Review: Pikmin 4 - Relaxed, Refined Real-Time Strategy, Ready To Crack The Mainstream
@steely_pete screw fans, bring in the casuals, that's how I like my sequels
Re: Review: Pikmin 4 - Relaxed, Refined Real-Time Strategy, Ready To Crack The Mainstream
@SuperWarioWorld New Nintendo baby, no bite but lots of bloat
Re: Review: Pikmin 4 - Relaxed, Refined Real-Time Strategy, Ready To Crack The Mainstream
"Then 2013’s Pikmin 3, as fine as it was, added a few too many moving parts to the mix, removed the dungeons and, overall, ended up feeling like the best-looking but least focused experience of the bunch." These preambles to the review are always so ludicrous; but what better way to tell me that this reviewer has wrong opinions? Also once again, according to NL, the newest game is the best one, imagine that!
Re: Pikmin 4 Will Let You Erase Your Mistakes With A Handy New Rewind Mechanic
Eww! Modern Nintendo design is made for babies and people with babies.
Re: Feature: The 15 Best Zelda Bosses, Ranked
Tentalus nullifies this entire list
Re: Talking Point: Could Nintendo Squeeze Another Zelda Game Out Of TOTK's Open World?
no room for original ideas or content anymore
Re: Feature: Which Zelda Game Has The Best Ganondorf? Every Design Ranked By You
@link12684 the results are on the voters, the words are on them
Re: Feature: Which Zelda Game Has The Best Ganondorf? Every Design Ranked By You
so much said in this article is complete nonsense, why would I expect anything different from NintendoLife?
Re: Feature: Zelda Companions, Ranked - Who Was Link's Best Sidekick?
Whoever wrote this feature was out to lunch
Re: Live Service Game Knockout City Will Shut Down This June
@Moonlessky paying for a game that disappears in a year is a scary prospect
Re: Review: GoldenEye 007 - Aged And Flawed, But Still A Masterpiece Of Game Design
@-wc- the arbitrary reasons a person plays SHOULD have no effect on the score.
Re: Review: GoldenEye 007 - Aged And Flawed, But Still A Masterpiece Of Game Design
It is laughable to call this game a masterpiece, masterpieces are good yesterday, today, & tmr. The fact is that n64 FPS' were always a bad idea, you can tell by the amount of auto-aim they slapped on to them demonstrates that that controller interface couldn't cut it. Also the level design of both Goldeneye & Perfect dark is mediocrity, punctuated by both occasional quality & total trash. People's favorite levels in goldeneye are train & Silo which are just murder tubes, hardly brilliant level design. Meanwhile, Doom64 despite its wandery nature was coherent throughout. GoldenEye is not terrible, the weapon feedback is still a highpoint in this game, but its 6.5/10 for sure.
Re: Soapbox: After 10 Years I Finally Got A Wii U, Here’s What I Thought
Still have my Wii U, sold my switch in 2020
Re: Soapbox: After 10 Years I Finally Got A Wii U, Here’s What I Thought
@Oscarzxn both the first-party support & 3rd party support of the switch is bad, especially considering its the only product that Nintendo is selling (as opposed to the old days of handheld & console.) So I'll the Wii U anyday
Re: Soapbox: After 10 Years I Finally Got A Wii U, Here’s What I Thought
I like how unnecessary & tangentially related to your article that dig at twilight princess is. An inflammatory but pointless remark.
Re: Random: People Are Getting Pretty Worried About Splatoon 3
@meleehunter or you know you could just develop a full-featured game in the 5 years allotted to you.
Re: Check Out The First Proper Gameplay Footage For Sonic Frontiers
wow, that actually looked real nice......if only I didn't know better
Re: Talking Point: In An Age Of Endless Delays, Nintendo's First-Party Flow Is Extraordinary
@andyg1412 the fact that people don't consider the switch a successor to both handheld & console, (& therefore should have a proportionate output to both) is mindblowing to me. The last gen (2011-2017) they had 2 MarioKarts, 6 Mario platformers or related products, (including captain toad), 4 Mario RPGs, 4 Zelda remakes/remasters, 3 original Zelda games, 3 kirby games, 4 pokemon games (pokken), two metroid games (including Botw, on account of the time period, 2 smash games, 1 Pikmin game (& a spinoff), 1 DKC game, 2 yoshi games, 1 mario maker, 1 splatoon 1 Wario ware game, one pilot wings game, 1 xenoblade game, 1 Star Fox game, (take it or leave it), 4 Mario Parties or so, 3 fire emblems (but really 4), 3 or 4 casual/mii games like Tomodachi life & Nintendo land, & a bunch of smaller puzzle games or double aa budget games from their smaller studios; not to mention 6 or so exclusives from capcom, 3 from platinum games, a handful from square enix, & from factor 5 & from sega as well, & whoever else. How can the switch's output even compare, I guess it has more pokemon games, hooray?
Re: Talking Point: In An Age Of Endless Delays, Nintendo's First-Party Flow Is Extraordinary
Hardly extraordinary at all, when u consider their 1st party outputs Wii U & 3ds.
Re: Ex-Retro Studios Devs Laud Metroid Prime's Camera System
@Moistnado consider the excerpts in the article, & make observations accordingly.
Re: Nintendo Says It Wants To Avoid A Repeat Of Wii U With Switch's Successor
If popularity & quality were truly best buds, then systems like the Gamecube, the 3ds, & Snes (which lost NA market share to the genesis),& dare I say the Wii U, would be king. Instead, Nintendo's more middling systems like the Gameboy, the Wii, & the switch take center stage (I've yet to delve into the ds library, but at a glance it might have the weakest 1st party offerings, after the gameboy).
Re: Hands On: Nintendo Switch Sports Has Great Highs, But Disappointing Lows
@LinktotheFuture just poking fun, no offense intended, tho for myself I actually liked cycling, the action made sense in my brain, but more importantly it was a vehicle for exploring wuhu on the ground level, which any chance to explore wuhu is a win.
but you & I both know airsports was the best!!!
Re: Hands On: Nintendo Switch Sports Has Great Highs, But Disappointing Lows
@LinktotheFuture of the 12 sports, one was a dud, & you describe that as a mixed bag? Gosh dang masterpiece compared to this rehashed uninspired pile.
Re: What Course Are You Most Excited About In The Mario Kart 8 Deluxe Wave 1 DLC? Nintendo Wants To Know
@Joeynator3000 well they look significantly worse than prior tracks in eight, so its not random, but hey heavy is the cross that is standards
Re: Video: Some Of Us Prefer Zelda: Majora's Mask Over Ocarina Of Time Because We're Right
@BongoBongo what an immensely simplistic metric by which to judge quality. Great Going!
Re: Video: Some Of Us Prefer Zelda: Majora's Mask Over Ocarina Of Time Because We're Right
@Franklin Like GOB & you!!
Re: Video: Some Of Us Prefer Zelda: Majora's Mask Over Ocarina Of Time Because We're Right
@SNESDisney dude (dudette?), go make war with someone else, I acknowledge your frustration with people who are greedy with overrepresentation, but in terms of content creators, & yes, forum contributors, the CORE enthusiasts highlight Majora's Mask. & judging by sales as well.....well let's not do that because of all the remasters, it seems SS HD the "worst" remake of the worst 3d Zelda (perhaps worst mainline Zelda), is on track to resell the most.