Personally, I wish English was at least an option. The battle banter is useless if you don't know what they are saying and I'm sure plot and detail will be lost no matter how weird it is. Plus I wish this was a traditional FE game. Lol!
I had this game and it's brother back in the day. The only thing I can bash it on is it's sloppy control and very poor textures. But all N64 games had bad textures. It was my favorite Castlevania game since Super Castlevania IV and had the same scary, gritty atmosphere. I think it's been bashed more than it deserved and some of the elements in the game deserve a re-visit.
I won't hurt my brain trying to figure it out. It's just good to see any of the StarFox team in ANY new game. And Peppy seems like a good salesman given the StreetPass rabbit...
@PAAppleyard From what I understand, the Wii U's CPU is slightly underpowered compared to previous generation consoles, but that is only because it was designed to allow developers to use the much more powerful GPU and CPU together to spread the processing load.
In the past, developers complained about the CPU because they were doing lazy ports from the Xbox 360, which technically has a slightly faster CPU, but a much slower GPU than the Wii U. Since the games were lazy ports, the developers didn't bother to spread the load to the Wii U's GPU. This meant that all the processing work had to be done by the Wii U's CPU while the GPU was all but ignored, and the games suffered for it.
Shin'en are obviously much more savvy craftsmen with the Wii U than most other developers, so they are using the hardware properly and obviously getting very good results, even when porting games. Much respect to the developers that put in the effort to understand the hardware they are developing for.
I think I learned about this game here. I'm super excited for it! Although I'm no good at racing games, I still find them fun to play. I like arcade-style racers the most because they can get away with outlandish and fascinating scenery and mechanics that make racing easier for car-dummies like me.
Nothing Iwata announced was at all relevant to me as a gamer. The new health device is irrelevant to me. The release date wasn't a suprise. I don't expect much from any pricing scheme changes before they implement a decent account system. DS games on an HD console make zero sense. I could care less about anything on smartphones. As a gamer, I want three things from Nintendo: A powerful console, a decent online infrustructure, and GAMES. The first want is impossible to fulfill this generation. The Wii U is underpowered. The second want is completely doable. Ill settle for nothing less than feature parity with competing consoles or equivilent alternative features. The third want is also very doable. Maybe a future Nintendo Direct or E3 can fix that quickly. But at this point, I'm starting to loose faith in Nintendo as a video game company, sad to say.
@Oubie a powered up Wii U would have seen broader third party support and better press. It would have swayed at least some hardcore gamers, especially with digital purchases not forward compatible from 360 to One or PS3 to PS4, and no backwards compatibility. Hardcore gamers would have nothing to loose.
@SCAR392 For the love of Pete! This argument is dead, sealed in a pine box. Not even the most delusional fanboy can suggest the Wii U can stand up to the power of either competing console. Both benchmarking and game results have proven this beyond the shadow of a doubt. And efficiency means nothing if it's too difficult for developers to program or port to.
@Oubie don't get me wrong, Oubie, I'm a Nintendo fan. But the sad truth is the Wii U IS COMPETING with the XBone and PS4. More so than the Wii was competing with the 360 and PS3. Casuals have horrible mobile games and don't care about Wii U. Hardcore has the More powerful and supported PS4 and XBone. The Wii U has no audience but die-hard Nintendo fans. And that's not going to pay the bills.
Short answer? No. There is no future for the Wii U without its most unique feature. Without the gamepad, the Wii U is an underpowered console with no advantage at all against its competition.
I've never been fully satisfied with a Castlevania game since Super Castlevania IV. But I'd really hate it if Castevania left Nintendo systems. I had Lords of Shadow on PS3 before I had a Wii U and I quite liked it. I'd love to see newer games on the Wii U, but we all know that third parties and Wii U don't go well together, despite the promises of Reggie & Co.
I'm only a recent convert from a website with an evil red directional pad that shall not be named. You guys showed up their Nintendo reporting too bad for me to stick with them. Good work in 2013!
@Falchion I agree. I haven't heard much about Bravely Default yet except that it is supposed to be a very good RPG and that it's supposed to be the last of Square's "gibberish title" games.
There was such a glut of fantastic 3DS games that I'm surprised there were any clear winners at all. But glad to see Fire Emblem in the top three!
Wii U had a much more focused field when it came to good games, but seeing DuckTales in the top three makes me very happy. And at the price it's going for right now, the soundtrack ALONE is worth the price of admission.
Edit: Great choice on the 3DS eShop game of the year, guys! Phoenix had me literally laughing out loud more times than I could count!
Arguing these points is pointless. We have the Wii U. It's not going anywhere. Who cares if the GamePad was the right choice? The choice has been made. You can either look forward to the innovative titles for the Wii U, or try to dream up the next bit of hardware from Nintendo in another 6 years or so. Trust me, you'll never guess it. And you'll be missing out on some incredible games. I STILL regret sitting the Gamecube out.
Way to throw out the baby with the bath water, Nintendo. Pulling down an entire service due to a minority of troublemakers is asinine. Reminds me of when Sony axed Linux support on the PS3 due to "pirates". Just airheaded.
This game is what made me a Castlevania fan. As a kid, I would make up stories about what the levels meant, why the enemies were the way they were, what they were before being ghost waltzers or zombie dogs... It was a masterpiece with detailed levels, background animation, mode 7, memorable bosses, fantastic music, gothic and dark themes, and some of the best controls for a platformer. If you've never played it, you should buy this as fast as you can get the eShop to load on your Wii U. 10/10
I never got to play this on Gamecube, so I'm excited to get it. I think the only thing I was disappointed in (maybe unfairly) is that they didn't orchestrate the soundtrack. They kept the MIDI.
Already put my money where my mouth is. Pledged $30. I loved the original Anime and am super stoked for the new English episodes in 2014. You can see a trailer for the new season here: http://youtu.be/_vNQfbXDSbY
I had two problems: I found it hard to start and maintain a pogo in certain situations. Also, I had the repeating audio issue twice during my first play-through. Had to quit to Wii U Menu to fix it.
I've gone digital. Haven't bought a physical copy in a while. But to not even offer a cart after offering it in another region seems petty and money-grubbing. Especially with so many fans against a digital-only release, and the fact that broadband is not as ubiquitous in the US/Europe as it is in Japan. This news doesn't affect me at all. But I sympathize with the gamers that are affected.
This would have been a day-one had it been released at the beginning of the year. But as it stands, there are too many other games vying for my money. Sorry Rayman.
That was a lot of fun! If you really think about it, platforming in a video game is a lot like "free running" or Parkour. Plus, those costumes were epic!
I purchased the living heck out of this game and if there is ever a soundtrack, expect that purchased too. So far, I love the game. The only feature I'd add is being able to press any button to skip cut scenes.
Comments 160
Re: Review: Bit Dungeon Plus (Switch eShop)
The Ambassador has returned!
Re: Video: Majora's Mask - Terrible Fate is a Gorgeous Retelling of Skull Kid's Origin Story
This is incredible! So many of Nintendo's properties could benefit from a quality CG animation or two!
Re: Nintendo Entertainment System: NES Classic Edition Coming This November, Ships With 30 Games
HOLY CRAP! SOLD!!
Re: Video: Feel the Beat in This Localised Tokyo Mirage Sessions #FE Trailer
@Luna_110 Not on a home console.
Re: Video: Feel the Beat in This Localised Tokyo Mirage Sessions #FE Trailer
Personally, I wish English was at least an option. The battle banter is useless if you don't know what they are saying and I'm sure plot and detail will be lost no matter how weird it is. Plus I wish this was a traditional FE game. Lol!
Re: Miitomo Contains A Cool Easter Egg Which Pays Tribute To Satoru Iwata
Your Mii should do the banana stare when you type "banana" or maybe "Donkey Kong".
Re: Soapbox: A Case For The Defence: Castlevania 64
I had this game and it's brother back in the day. The only thing I can bash it on is it's sloppy control and very poor textures. But all N64 games had bad textures. It was my favorite Castlevania game since Super Castlevania IV and had the same scary, gritty atmosphere. I think it's been bashed more than it deserved and some of the elements in the game deserve a re-visit.
Re: Little Mac Arrives as a Knockout Challenger in Super Smash Bros.
A delightful reveal and a welcome addition.
Re: Rumour: Steel Diver: Sub Wars Is Set In Same Universe As Star Fox
I won't hurt my brain trying to figure it out. It's just good to see any of the StarFox team in ANY new game. And Peppy seems like a good salesman given the StreetPass rabbit...
Re: Watch_Dogs Delayed Again on Wii U, Will Arrive on the System After Other Platforms
It begins...
Re: Interview: Shin'en Multimedia on the Wii U Difference for Art of Balance
@PAAppleyard From what I understand, the Wii U's CPU is slightly underpowered compared to previous generation consoles, but that is only because it was designed to allow developers to use the much more powerful GPU and CPU together to spread the processing load.
In the past, developers complained about the CPU because they were doing lazy ports from the Xbox 360, which technically has a slightly faster CPU, but a much slower GPU than the Wii U. Since the games were lazy ports, the developers didn't bother to spread the load to the Wii U's GPU. This meant that all the processing work had to be done by the Wii U's CPU while the GPU was all but ignored, and the games suffered for it.
Shin'en are obviously much more savvy craftsmen with the Wii U than most other developers, so they are using the hardware properly and obviously getting very good results, even when porting games. Much respect to the developers that put in the effort to understand the hardware they are developing for.
Re: Shovel Knight's Nintendo-Exclusive Social Features Confirmed
Already got my Wii U version pinned down as a backer of the Kickstarter. Couldn't be happier with the Nintendo focus.
Re: '90s Arcade Racer Targeting Mid-2014 Release, With 60fps at 720p
I think I learned about this game here. I'm super excited for it! Although I'm no good at racing games, I still find them fun to play. I like arcade-style racers the most because they can get away with outlandish and fascinating scenery and mechanics that make racing easier for car-dummies like me.
Re: Poll: Have Your Say on Satoru Iwata's Nintendo Strategies
Nothing Iwata announced was at all relevant to me as a gamer. The new health device is irrelevant to me. The release date wasn't a suprise. I don't expect much from any pricing scheme changes before they implement a decent account system. DS games on an HD console make zero sense. I could care less about anything on smartphones. As a gamer, I want three things from Nintendo: A powerful console, a decent online infrustructure, and GAMES. The first want is impossible to fulfill this generation. The Wii U is underpowered. The second want is completely doable. Ill settle for nothing less than feature parity with competing consoles or equivilent alternative features. The third want is also very doable. Maybe a future Nintendo Direct or E3 can fix that quickly. But at this point, I'm starting to loose faith in Nintendo as a video game company, sad to say.
Re: Satoru Iwata States That Nintendo Should "Abandon Old Assumptions" About Its Businesses
@Nintenjoe64 "Please, please understand! I've been doing this for decades. You're clueless. Don't worry, I'll prove it to you... DIRECTLY" - Iwata
Re: Talking Point: Is There A Future For The Wii U Without The GamePad?
@Oubie a powered up Wii U would have seen broader third party support and better press. It would have swayed at least some hardcore gamers, especially with digital purchases not forward compatible from 360 to One or PS3 to PS4, and no backwards compatibility. Hardcore gamers would have nothing to loose.
Re: Talking Point: Is There A Future For The Wii U Without The GamePad?
@SCAR392 For the love of Pete! This argument is dead, sealed in a pine box. Not even the most delusional fanboy can suggest the Wii U can stand up to the power of either competing console. Both benchmarking and game results have proven this beyond the shadow of a doubt. And efficiency means nothing if it's too difficult for developers to program or port to.
Re: Talking Point: Is There A Future For The Wii U Without The GamePad?
@Oubie don't get me wrong, Oubie, I'm a Nintendo fan. But the sad truth is the Wii U IS COMPETING with the XBone and PS4. More so than the Wii was competing with the 360 and PS3. Casuals have horrible mobile games and don't care about Wii U. Hardcore has the More powerful and supported PS4 and XBone. The Wii U has no audience but die-hard Nintendo fans. And that's not going to pay the bills.
Re: Talking Point: Is There A Future For The Wii U Without The GamePad?
Short answer? No. There is no future for the Wii U without its most unique feature. Without the gamepad, the Wii U is an underpowered console with no advantage at all against its competition.
Re: Ace Attorney Collection Coming To Japanese 3DS Consoles This April
I already have the first three on Wii + DS. I was really happy with the Wii versions.
Re: Shin'en Multimedia Clarifies Control Options For FAST Racing NEO
Still waiting on details about 90's Arcade Racer...
Re: Talking Point: Is The Castlevania Series Finished With Nintendo?
I've never been fully satisfied with a Castlevania game since Super Castlevania IV. But I'd really hate it if Castevania left Nintendo systems. I had Lords of Shadow on PS3 before I had a Wii U and I quite liked it. I'd love to see newer games on the Wii U, but we all know that third parties and Wii U don't go well together, despite the promises of Reggie & Co.
Re: Site News: How was 2013 for Nintendo Life?
I'm only a recent convert from a website with an evil red directional pad that shall not be named. You guys showed up their Nintendo reporting too bad for me to stick with them. Good work in 2013!
Re: Round Table: Let's Talk About Nintendo in 2013 - 3DS
Martin has a surprisingly good Arnold Schwarzenegger impression.
Re: Game of the Year: Nintendo Life Readers' Awards 2013
@Falchion I agree. I haven't heard much about Bravely Default yet except that it is supposed to be a very good RPG and that it's supposed to be the last of Square's "gibberish title" games.
Re: Game of the Year: Nintendo Life Readers' Awards 2013
There was such a glut of fantastic 3DS games that I'm surprised there were any clear winners at all. But glad to see Fire Emblem in the top three!
Wii U had a much more focused field when it came to good games, but seeing DuckTales in the top three makes me very happy. And at the price it's going for right now, the soundtrack ALONE is worth the price of admission.
Edit: Great choice on the 3DS eShop game of the year, guys! Phoenix had me literally laughing out loud more times than I could count!
Re: Feature: Time to Vote For Your Game of the Year 2013
Fire Emblem & Ducktales FTW!
Re: Former Naughty Dog And THQ Head Jason Rubin Says Nintendo Is "Irrelevant" In The Hardware Arena
@Godlike_Virus You win the interwebs!
Re: Talking Point: The GamePad and its Role Defining the Wii U
Arguing these points is pointless. We have the Wii U. It's not going anywhere. Who cares if the GamePad was the right choice? The choice has been made. You can either look forward to the innovative titles for the Wii U, or try to dream up the next bit of hardware from Nintendo in another 6 years or so. Trust me, you'll never guess it. And you'll be missing out on some incredible games. I STILL regret sitting the Gamecube out.
Re: Nintendo Addresses Confusion Surrounding Wii U's Name In Latest TV Commercial
Shockingly, last night I saw 3, count 'em, THREE Wii U commercials on TV. I was shocked as all get-out.
Re: Nintendo Disables Swapnote's SpotPass Service Due to Online Safety Concerns
Way to throw out the baby with the bath water, Nintendo. Pulling down an entire service due to a minority of troublemakers is asinine. Reminds me of when Sony axed Linux support on the PS3 due to "pirates". Just airheaded.
Re: Review: Super Castlevania IV (Wii U eShop / Super Nintendo)
This game is what made me a Castlevania fan. As a kid, I would make up stories about what the levels meant, why the enemies were the way they were, what they were before being ghost waltzers or zombie dogs... It was a masterpiece with detailed levels, background animation, mode 7, memorable bosses, fantastic music, gothic and dark themes, and some of the best controls for a platformer. If you've never played it, you should buy this as fast as you can get the eShop to load on your Wii U. 10/10
Re: EA's Financial Figures Reveal Dismal Wii U Software Sales
@Worthy You win the rationality prize for best logic.
Re: Video: Star Wars Meets Nintendo In This Stunning Animated Mash-Up
This guy makes all kinds of FANTASTIC Nintendo mash-ups. Go to his channel to see them all! I really liked the Teenage Mutant Ninja Koopas!
Re: Wii Sports Club Will Download Automatically With SpotPass
@hypercoyote Then turn off Spotpass on your Wii U.
Re: Enjoy Gaming Confirms Zombie Blaster Removed from 3DS eShop Due to ESRB Error
So basically, it was so badly coded they didn't even get the ESRB rating right...
Re: Review: GOLF (Wii U eShop)
The puns! The puuuunnnnsssss!!!
Re: Weirdness: Here's a Team Fortress 2 Star Fox Deathmatch Mod
So THIS is what an online deathmatch mode in Star Fox would look like! Frankly, ANYTHING Star Fox would be welcome about now... especially on Wii U...
Re: Video: New Mysterious Cities of Gold: Secret Paths Documentary Series Emerges For You To Explore
You can see a trailer of season 2 of the show here: http://youtu.be/_vNQfbXDSbY
Re: Review: The Legend of Zelda: The Wind Waker HD (Wii U)
I never got to play this on Gamecube, so I'm excited to get it. I think the only thing I was disappointed in (maybe unfairly) is that they didn't orchestrate the soundtrack. They kept the MIDI.
Re: Nintendo Treehouse Staff Reveal The Process Behind Choosing Which Games To Localise
I can see Audrey from IGN... Toiling away at the next Animal Crossing with love and excitement...
Re: Exclusive: Exploring The Mysterious Cities of Gold With Fleur Marty
Already put my money where my mouth is. Pledged $30. I loved the original Anime and am super stoked for the new English episodes in 2014. You can see a trailer for the new season here: http://youtu.be/_vNQfbXDSbY
Re: DuckTales: Remastered Update to Target Leaderboard Issues on Wii U
I had two problems: I found it hard to start and maintain a pogo in certain situations. Also, I had the repeating audio issue twice during my first play-through. Had to quit to Wii U Menu to fix it.
Re: Weirdness: Mario Bros. Parkour Action Is All The Rage
There were so many hats flying, you'd think it was a graduation! But great video with great editing and great execution.
Re: Phoenix Wright: Ace Attorney - Dual Destinies Will Not Be Getting A Boxed Copy in The West
I've gone digital. Haven't bought a physical copy in a while. But to not even offer a cart after offering it in another region seems petty and money-grubbing. Especially with so many fans against a digital-only release, and the fact that broadband is not as ubiquitous in the US/Europe as it is in Japan. This news doesn't affect me at all. But I sympathize with the gamers that are affected.
Re: Review: Rayman Legends (Wii U)
This would have been a day-one had it been released at the beginning of the year. But as it stands, there are too many other games vying for my money. Sorry Rayman.
Re: Weirdness: Nintendo Releases "Finding Luigi" Parkour Mockumentary
@V8_Ninja I hardly think doing flips over a concrete barrier is "efficient", but you might be right in your speed run comparison.
Re: Weirdness: Nintendo Releases "Finding Luigi" Parkour Mockumentary
That was a lot of fun! If you really think about it, platforming in a video game is a lot like "free running" or Parkour. Plus, those costumes were epic!
Re: Review: DuckTales: Remastered (Wii U eShop)
@potomas As opposed to.....
Re: Interview: Capcom on Remastering DuckTales, The Perils of GamePad Maps and Reaching a New Audience
I purchased the living heck out of this game and if there is ever a soundtrack, expect that purchased too. So far, I love the game. The only feature I'd add is being able to press any button to skip cut scenes.