After a teaser earlier this week, Electronic Arts has now shared a first look at EA Sports FC 24 running on Nintendo Switch.
Players can look forward to Volta Football, Ultimate Team (now including women's football), player and manager career modes, Joy-Con multiplayer and it's all powered by EA's Frostbite Engine. The game launches on 29th September 2023 and pre-orders are available now on the Switch eShop for $59.99 / £54.99 or your regional equivalent.
This is technically the first entry in this series since EA dropped the FIFA brand and license in May last year. Switch fans will also notice it's not another "legacy" release. Here's what else you can expect from this new game:

"Experience unrivalled authenticity in EA SPORTS FC™ 24 with the most true-to-life experience of The World’s Game featuring football’s biggest competitions, clubs and stars, with 19,000+ players across 700+ teams in over 100 stadiums and over 30 leagues."
Some of the iconic competitions featured in this package include the UEFA Champions, Europa and Conference Leagues, the Premier League, Bundesliga, LALIGA, and the CONMEBOL Libertadores. You can find out more details on the official EA Sports FC 24 website.
What are your first impressions of EA Sports FC 24 on Switch? Comment below.
Comments 61
Any word if this one is going beyond the Legacy *****?
EDIT
didn't see on my first read through,
but the article does answer this question.
@Uncle_Franklin Ofc it does, it's moving to a downscaled version of frostbite, it's a whole new game for Switch, with ultimate team mode, that's great news. It only took them 6 years. Hope it runs good
@Uncle_Franklin It has Volta, so that’s a start.
@dimi
fantastic.
I’ll probably just stick with my $6 preowned physical copy of FIFA19. It doesn’t seem to look any better than that from the trailer
Switch players are in for a big shocker 😂😂, I take back my word. Its a frostbite engine, so it's an improvement over the legacy edition we see on the switch.
I have mixed feelings about this as the game is almost 32GB in size.
If this means that we're getting the full experience plus the entirety of the game on a 32GB cartridge, then this will likely be a day one buy (I bought FIFA 18 and 19 at launch, but waited for all subsequent games to drastically drop in price).
If not, this will most likely be a hard pass from me, because I suspect that they'll pull a Take Two and dump a launcher on a 1GB cart and call it a day. I might consider it at around AU$20 like previous games (though I only ever waited for the price to drop so drastically due to them being "legacy editions"), but screw clogging up my microSD card with 30GB+ downloads for each instalment.
While the "legacy editions" retailed for AU$60, this is retailing for AU$90, however, the other console versions are retailing for AU$110, which fills me with even less confidence that this is going to have anything playable on the cartridge. What a shame. I'm happy to pay extra for 32GB/64GB cart releases if only somebody would dare bother, but with an even lower retail price than the consoles that use cheaper optical discs, they're not even giving the Switch release a fighting chance.
And if it turns out that they do resort to releasing a glorified launcher on the cartridge, then to be perfectly frank, I think I'd rather have had another "legacy edition", because at least then, I would be receiving a complete product for my money.
Probably let it cook for another season. Interested to see how the whole rebrand pans out though.
It’s really awesome that the Switch is getting a port, but I feel like the Switch is still the least appealing version of the game since it’s excluded from crossplay.
@Wilforce well that make sense tho. I’m guessing the game will run at 30 fps while the other consoles will be at 60 fps.
It only took EA 6 years but it seems to they got soccer for an almost full experience for Switch. So this is an improvement over legacy editions.
But this is the first game in the series. Just wait for legacy edition next year.
I have a Series X with GamePass so I'll stick to playing FIFA/FC on there. But for Switch owners... this actually looks like a pretty substantial upgrade. The visuals look improved and the Frostbite engine brings smoother controls and animations. They're apparently also adding Volta which is very neat. My only concern is it might run at 30fps with these improvements.
It took them 6 years but I'll give this to them... good job, EA.
hope they add a Euro 2024 mode later.
Nice! Means I can buy the switch version now.
Hahaha when İ watched the trailer İ have missed the Football and the music.
Can't wait to play it on my Switch OLED ❤
Great news that it's not just another copy and paste legacy version.
Unfortunately I am a bit of a graphics whore, especially when it comes to sports games so I like them to look as polished and shiny as possible so I'll be getting the PS5 version.
That face in the thumbnail though..
An actual entirely new game? Wow! Are they feeling okay? Lol
@Sisilly_G I hear you on this and I'm much the same. I usually purchase "Asian" versions of switch games as they tend to have the whole game or collection on cart. However, consider this - there is no version of this game on any console that will not require a local installation. FIFA on my series X is about 50gb install even though it's running from a disc. Just something to consider. If this plays decent with the new engine, then it's a no-brainer for me. Also, online competition on switch is easier 😜
@Ejadaddy : The difference between the other consoles and the Switch is that the data from the disc is being installed to the console out of necessity because Blu-ray/UHD discs may not have the necessary bandwidth to play the games directly from the discs themselves, but the game itself should still be on there in its entirety without requiring an internet download to play it.
This is not the case for Switch games with mandatory downloads, where cheapskate publishers deliberately opt for a smaller capacity cartridge that could otherwise fit the entire game, and in many cases, the game is unplayable entirely without a hefty download.
And with Asian releases, they tend to be the same as the Western ones. There is only a very small minority of cases where the Asian release contains the entirety of a game/compilation while the Western release uses a smaller cartridge, and the only example that really springs to mind right now is Final Fantasy X/X-II, where the Japanese/Asian release includes both games on a 32GB cartridge while the Western release includes only the first game on a 16GB cartridge, with the second game available via a one-time use download code (which is even worse than a mandatory download as that data cannot be backed up for posterity without modding the console).
I would love to know whether there are any other examples though.
This raises so many questions
This could be the 1st time I've bought an ea footy game (for myself) since the original mega drive iteration. Definitely interested with the game running on frostbite. I'll see what my say has to say about it when he's sampled it on game pass
Nah, I'll stick to my Sensible Soccer on my Mega Drive thanks
@Bunkerneath you should at least go for Sensible World of Soccer on the Amiga, best football game, bar none
It looks good, but I'll wait for a review before deciding. It shows promise
@romanista
The Fifa games have been selling really well on Switch and there is a 125 million userbase.
EA launching their new football brand is perfect time to give Switch the frosbite version and moving forward for Switch 2 also.
I also imagine Switch got Legacy versions whilst the team was also working on getting the frostbite version working properly on Switch the last couple of years.
If they didn't release the full version and tried to sell another legacy edition without the FIFA license, that would have been seriously taking the pzz.
I am actually really encouraged by this news, sounds good! I love football games and this has me excited. Obviously understand will not be exactly the same as Xbox Series and PS5 versions, but this is good news. Has me thinking is this ready to move over to Switch2 next year?
@SBandy1 That’s all true ofcourse and was the startpoint of my line of questioning.
Selling well: that ‘s an argument for fifa 20/21
Frostbite engine: could br, but remember no sbc ‘s were added..a basic card game which has been a pillar of ultimate team
New branding: that’s what intriguing me.. would a new legacy be blocked by fifa because it was t much the old fifa game ?
@Bunkerneath come to pur yearly worldcup in berlin nedt month!
@antisumo what a game SWOS was! Me and my brother lost hours to that game
@Sisilly_G Unfortunately I'd be very surprised if they used a 32gb cartridge, I think we've only seen that once with Witcher 3, though correct me if im wrong.
I'd suspect that it would probably be a 4GB cartridge with download required - funilly enough I've just been going through my collection to trade in at CEX as I have a fair few now, and i'm getting rid of all the 'download required' games as sadly it seems a little pointless me keeping them around for longevity, which to be honest I'm disappointed about.
Day one purchase if it gets promising reviews for Switch. I have access to some FIFA games on Gamepass but would much prefer to have them on Switch.
@ozwally : The smallest capacity cartridge is 1GB, so it would make more sense to just use that over a larger one, especially if the game is unplayable without a massive download anyway.
And as much as I hate the practice of "download required" games, they are still preferable to download code releases and DLC, because you can wirelessly transfer update data between consoles (without an internet connection), which, if you have more than one Switch console, is a means of backing up the data for posterity, so there is a silver lining despite how contemptible the practice is, and if I were you, I would reconsider reselling them if you really like those games otherwise.
As much as I utterly detest the practice, I do have a handful of "download required" games, but if I ever get a handheld PC, I'll get rid of my Wolfenstein II cart as I have it on PC (plus all DLC) without DRM. I also made exceptions for the GTA Trilogy and L.A. Noire only based on the strength of the source material, but I waited for a significant discount as well.
If I do end up getting a handheld PC one of these days, I'll likely never look at another "download required" game again, but in the meantime, I have made a tiny handful of exceptions for blockbuster games, but I wouldn't give a second look to something like the Spyro trilogy (which I would have bought otherwise) or any annual sports game.
As for 32GB cart releases, there are only a tiny handful of Western releases, including (as you've pointed out) The Witcher 3 and one of the Attack on Titan releases (I believe it's a deluxe edition that includes a previously-released game plus all DLC). Tears of the Kingdom is also Nintendo's first release to ship on a 32GB cartridge (which also explains its slightly higher RRP).
There are a few more in Asia, such as Final Fantasy X/X-II, Dragon Quest Heroes 1+2, the Atelier Dusk and Mysterious trilogy releases, but they too are in the distant minority. There is an SD Gundam release that is also housed in a 32GB cart.
@Sisilly_G I didnt realise TotK was on a 32GB, makes sense for that RRP increase now.
And I'm 100% with you on the download code games, they dont add any value and on top of that are bad for the environment - they shouldnt be allowed to release games in that format in my opinion for that reason
@Sisilly_G I paid 59,99 Euros for Tears of the Kingdom Day 1, which is not the 69,99 Nintendo wanted for Zelda. I even got it one day early. None of my friends paid 70 Euro.
It has nothing to do with the 32GB module. Nintendo especially does not pay more than a few cents for a module. They just the base price to 70$, because of getting 10$ more from a hyped game, if people are willing to pay this.
Games are cheaper physical often even on day one That is why it makes no sense to buy a PS5 digital only or XBox All Digital, too.
@ozwally : It just barely exceeded the capacity of a 16GB cartridge, but it's nice that Nintendo have finally used one themselves.
@Geit_de : Perhaps, but they would also be testing the waters for future releases, and whether the market is willing to pay an extra US$10 for blockbuster games.
In Australia, it's even cheaper. While the full retail price for Zelda: TOTK here is AU$89.95 (€55.05), most retailers were selling it for AU$74 (€45.27) at launch, which is significantly cheaper than the retailer price in the US and even what you've paid. Amazon AU is currently selling it for only AU$69 (€42.22), which is more than reasonable. Most DS games used to retail for AU$69 back in the day.
But I sprung for a AU$89 (€55) wired Zelda controller bundle, which I thought was a great deal. It came with a bonus poster too.
@Sisilly_G Yeah, I know all that. My point is that this game, regardless of platform, always requires local install. And with the updates, that file size just keeps growing and growing.
Like I said, I tend to purchase Asian versions as they usually have all games on single cart. I've purchased Ninja Garden Collection, 2 of the Atelier series collection, Resident Evil Collection, and some other games I can't remember. All had the entire collection on cart. No extra download required save for updates. The exception here could be the Metal Gear Collection as I've looked and all versions are requiring a 30gb install so I guess Konami are cheapskates everywhere 😁
@Ejadaddy : That is not true of the Switch editions of FIFA as none of them have required installation/downloads, though they have had some minor (optional) patches. "Local install" doesn't exist for Switch games for the reasons I have already mentioned.
Also, there have not been any complete Asian releases of Resident Evil. The Revelations Collection, the Triple Pack (with RE4, RE5, and RE6), and the Origins Collection (with RE0/RE1) each include only one game on their respective cartridges, with any additional game(s) being included as a one-time use download code.
I would love for there to have been complete releases of all of the above, but sadly, they are nonexistent.
And as for Ninja Gaiden Master Collection, all three games combined only come to 12GB, so that would have fit on a 16GB cartridge anyway.
This is great news, and a huge indication of support from EA for Switch going forward. This is a significant investment in the Switch version and I hope the game is better for it!
@romanista I'd imagine EA are fearful that they'll lose sales without the FIFA branding, so they're probably making more of an effort this one time before they go back to cranking out legacy editions/glorified roster updates.
This is definitely a sign of EA needing to justify all of their platforms now that they have lost the FIFA branding. I'm actually disappointed that this is the reason for waiting 6 years in to get a real new football game from them. We got a PlayStation baseball game on the Switch before we got a legit new EA football game. Let that sink in.
I guess the money saved ditching FIFA was satisfactory enough for EA to invest in the time to port the Frostbite engine to Switch.
@anoyonmus A difference in FPS doesn’t justify removing a feature on an otherwise one-for-one port.
Can we get Madden now too please?
Strange how they’re suddenly able to put out a decent version now that they can’t rely on the FIFA brand.
I sincerely hope no one bothers buying this for Switch. EA have been taking the piste for several years now. Exploiting a user base shouldn’t be rewarded.
FIFA made a massively bad call with this one, they will lose billions of dollars in licensing. Players will flock this game regardless of FIFA being in the title, because ultimately it's still the best football game. People didn't care when International Superstar Soccer was renamed to Pro Evolution Soccer. They also didn't care that Championship Manager was renamed to Football Manager, despite the publisher creating a new Championship Manager which only lasted like a couple years because people knew which one was the real Championship Manager and which one was only a title.
People won't care now either; they will see Mbappe and Haaland on the cover, the rave reviews calling this the best football game yet, and they will buy. Any losses that EA might have by not having the game called FIFA they will more than recoup by not having to pay an exorbitant licensing fee.
Um I thought the Switch was inferior to the all-mighty Frostbite engine?!
Apparently EA wants to actually make money now.
I am impressed how this looks on the switch, eventho i am not a soccer fan.
A bit later in the game as the Switch is nearing the end but as they say: better later than ever.
Are the football pitches still green.
Comments are confusing me. People seem to think the FIFA license is a big deal. It’s losing the rights to a word and the use of the World Cup. That’s it. All the teams and leagues are still here. Anyone not buying on the loss of the fifa license is an idiot.
There are plenty of reasons not to buy that are legitimate however
Is it me or the visuals looks like a major step-down even from PS4 version? (more than expected)
We have to wait reviews to be sure.
@theModestMouse thinking the exact same thing!
@Wilforce but a difference in FPS can mean a lot when playing. If there was crossplay, Switch players will be at a disadvantage. EA probably doesn’t want that so they decided not to give the Switch version crossplay.
@dimi it’s the Switch. What did you expect?
@ozwally Tears of the Kingdom and some other JP only releases also use 32 gb.
@anoyonmus From my experience, the FPS doesn’t make that much of a difference except in high tier gameplay, which most casual players likely wouldn’t notice any difference in the first place.
Well its fantastic news. However remember EA released one great version and the rest afterwards were Legacy Editions. Let's wait and see if EA does the same again.
@Charles-Stewart-1st EA released one decent version. And the rest were Legacy . Yes they sold but only cause parents did not the difference in versions. And to keep their children silent.
@anoyonmus Zero competition for EA. Konami never did release Pro Evolution or E-Football on Switch. I bet if Konami had EA would have stepped up to the plate.
One thing I hate about monopolies is that no competition.
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